AirServer, an AirPlay receiver that enables you to stream audio, videos, photos, and photo slideshows to your Mac, Windows PC or iOS device, has been just updated to version 4.4 that adds desktop mirroring support for Mountain Lion. The new version of AirServer also adds support for high resolution mirroring from iOS 6 and Mountain Lion, support for fast user switching and some optimizations for MacBook Pro Retina.
Mountain Lion, a new version of Mac OS X that has been unveiled in February, is now available to download from the Mac App Store for $19.99. Mountain Lion comes with more than 200 new features including the all new Messages app, Game Center, Facebook integration, Notification Center, Power Nap Dictation and Gatekeeper. But the coolest feature of Mountain Lion is undoubtedly AirPlay Mirroring that lets you wirelessly send an up-to-1080p stream of what’s on your Mac to an HDTV using Apple TV 2 or Apple TV 3 or send audio to a receiver or speakers that use AirPlay.
During yesterday’s Q3 earnings call Apple CEO Tim Cook announced that the company sold 1.3M Apple TVs in Q3 2012, up more than 170% year over year, that totals at 4M units so far this fiscal year and 6.8M since Apple began selling the iOS-based, $99 model (Apple TV 2 and Apple TV 3). Tim Cook called these numbers “pretty incredible.”
Gamers rejoice! Cerebral Gardens, a software development studio specializing in iOS and Mac apps, is launching the “first game for Apple TV” through the App Store. It’s called Party Doodles, and it’s a multiplayer, interactive party drawing and guessing game game you’ll certainly be busting out at your next gathering. Dave Wood, the founder and president of Cerebral Gardens, calls Party Doodles the first game ever designed specifically for the Apple TV, and it’s certainly about time. And when integrated with AirPlay, it really represents the next generation of gaming.
The industry has been buzzing for months now about the hotly-anticipated Apple TV set. But according to the experts at Stuff, when it does finally hit the market, it may start as a US-only release. Apple surely doesn’t want to leave its international fans in the lurch, but with the massive work involved in content rights, it could simply be a necessary step before a wider release.